Real-time 3D terrain engines using C++ and and DirectX 9
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| Главный автор: | |
|---|---|
| Соавтор: | |
| Формат: | Электронный ресурс eКнига |
| Язык: | английский |
| Опубликовано: |
Hingham, Mass. :
Charles River Media,
c2003.
|
| Редактирование: | 1st ed. |
| Серии: | Prima Tech's game development.
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| Предметы: | |
| Online-ссылка: | An electronic book accessible through the World Wide Web; click to view |
| Метки: |
Нет меток, Требуется 1-ая метка записи!
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