Real-time 3D terrain engines using C++ and and DirectX 9
Salvato in:
| Autore principale: | |
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| Ente Autore: | |
| Natura: | Elettronico eBook |
| Lingua: | inglese |
| Pubblicazione: |
Hingham, Mass. :
Charles River Media,
c2003.
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| Edizione: | 1st ed. |
| Serie: | Prima Tech's game development.
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| Soggetti: | |
| Accesso online: | An electronic book accessible through the World Wide Web; click to view |
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