Real-time 3D terrain engines using C++ and and DirectX 9

Furkejuvvon:
Bibliográfalaš dieđut
Váldodahkki: Snook, Greg (Gregory)
Searvvušdahkki: ebrary, Inc
Materiálatiipa: Elektrovnnalaš E-girji
Giella:eaŋgalasgiella
Almmustuhtton: Hingham, Mass. : Charles River Media, c2003.
Preanttus:1st ed.
Ráidu:Prima Tech's game development.
Fáttát:
Liŋkkat:An electronic book accessible through the World Wide Web; click to view
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