Real-time 3D terrain engines using C++ and and DirectX 9

Saved in:
Bibliographic Details
Main Author: Snook, Greg (Gregory)
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Hingham, Mass. : Charles River Media, c2003.
Edition:1st ed.
Series:Prima Tech's game development.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
Tags: Add Tag
No Tags, Be the first to tag this record!