Digital Gaming and the Advertising Landscape /
The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to con...
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第一著者: | |
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フォーマット: | 電子媒体 eBook |
言語: | 英語 |
出版事項: |
Baltimore, Maryland :
Project Muse,
2020
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シリーズ: | Games and play (Amsterdam, Netherlands)
Book collections on Project MUSE. |
主題: | |
オンライン・アクセス: | Full text available: |
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要約: | The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to convey advertising messages remains unexploited. *Digital Gaming and the Advertising Landscape* explores the different ways advertising messages can be embedded within digital games. An interdisciplinary approach is used to help explain how persuasive communication works within digital games. It does so by forging new links within the area of game studies where the emphasis of this book clearly lies, while also taking up new subjects such as design theories and their relation to games as well as how this relationship may be used in a practical context. |
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記述事項: | Issued as part of book collections on Project MUSE. |
物理的記述: | 1 online resource (208 pages): illustrations. |
書誌: | Includes bibliographical references and index. |
ISBN: | 9789048538676 |
アクセス: | Open Access |