A Precarious Game : The Illusion of Dream Jobs in the Video Game Industry /

"This book reveals the unequal politics of game development as a dream job, which only privileged subjects can enjoy, while many others have to face significant social and individual costs"--

সংরক্ষণ করুন:
গ্রন্থ-পঞ্জীর বিবরন
প্রধান লেখক: Bulut, Ergin (লেখক)
বিন্যাস: বৈদ্যুতিক বৈদ্যুতিন গ্রন্থ
ভাষা:ইংরেজি
প্রকাশিত: Ithaca : ILR Press, an imprint of Cornell University Press, 2020.
মালা:Book collections on Project MUSE.
বিষয়গুলি:
অনলাইন ব্যবহার করুন:Full text available:
ট্যাগগুলো: ট্যাগ যুক্ত করুন
কোনো ট্যাগ নেই, প্রথমজন হিসাবে ট্যাগ করুন!
সূচিপত্রের সারণি:
  • Introduction : for whom the love works in digital game production?
  • The unequal ludopolitical regime of game production : who can play, who has to work?
  • The end of the garage studio as a technomasculine space : financial security, streamlined creativity, and signs of friction
  • Gaming the city : how Studio Desire revitalized a downtown space in the Silicon Prairie
  • The production of communicative developers in the affective game studio
  • Reproducing technomasculinity : spouses' classed femininities and domestic labor
  • Game testers as precarious second-class citizens : degradation of fun, instrumentalization of play
  • Production error : layoffs hit the core creatives
  • Conclusion : reimagining labor and love in and beyond game production.