Lundgren, F., & Pearce-Authers, R. (2013). CryENGINE game programming with C++, C#, and Lua. Packt Publishing.
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Chicago Style (17th ed.) Citation
Lundgren, Filip, and Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Birmingham: Packt Publishing, 2013.
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MLA (9th ed.) Citation
Lundgren, Filip, and Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Packt Publishing, 2013.
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