Lundgren, F., & Pearce-Authers, R. (2013). CryENGINE game programming with C++, C#, and Lua. Packt Publishing.
Chicago Style (17th ed.) CitationLundgren, Filip, and Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Birmingham: Packt Publishing, 2013.
MLA (9th ed.) CitationLundgren, Filip, and Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Packt Publishing, 2013.
Warning: These citations may not always be 100% accurate.