Lundgren, F., & Pearce-Authers, R. (2013). CryENGINE game programming with C++, C#, and Lua. Packt Publishing.
Tohutoru Kātū Chicago (17th ed.)Lundgren, Filip, me Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Birmingham: Packt Publishing, 2013.
Tohutoro MLA (9th ed.)Lundgren, Filip, me Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Packt Publishing, 2013.
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