Lundgren, F., & Pearce-Authers, R. (2013). CryENGINE game programming with C++, C#, and Lua. Packt Publishing.
芝加哥风格引文Lundgren, Filip, 与 Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Birmingham: Packt Publishing, 2013.
MLA引文Lundgren, Filip, 与 Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Packt Publishing, 2013.
警告:这些引文格式不一定是100%准确.