Lundgren, F., & Pearce-Authers, R. (2013). CryENGINE game programming with C++, C#, and Lua. Packt Publishing.
Cita Chicago (17th ed.)Lundgren, Filip, i Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Birmingham: Packt Publishing, 2013.
Cita MLA (9th ed.)Lundgren, Filip, i Ruan Pearce-Authers. CryENGINE Game Programming with C++, C#, and Lua. Packt Publishing, 2013.
Atenció: Aquestes cites poden no estar 100% correctes.