Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines /
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| Hovedforfatter: | |
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| Institution som forfatter: | |
| Format: | Electronisk eBog |
| Sprog: | engelsk |
| Udgivet: |
Birmingham :
Packt Pub.,
2013.
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| Serier: | Community experience distilled.
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| Fag: | |
| Online adgang: | An electronic book accessible through the World Wide Web; click to view |
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Lignende værker: Grome terrain modeling with Ogre3D, UDK, and Unity3D
- Focus on 3D terrain programming
- OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D /
- Creating game art for 3D engines
- The official guide to 3D GameStudio
- Real-time 3D terrain engines using C++ and and DirectX 9
- 3D game engine programming