Video Game Art Reader : Volume 3 / version_3.1.2019 / version_3.1.2019 /
Sábháilte in:
| Rannpháirtithe: | , , , |
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| Formáid: | Leictreonach Ríomhleabhar |
| Teanga: | Béarla |
| Foilsithe / Cruthaithe: |
Amherst, Massachusetts :
Amherst College Press,
[2019]
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| Sraith: | Book collections on Project MUSE.
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| Ábhair: | |
| Rochtain ar líne: | Full text available: |
| Clibeanna: |
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
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| Achoimre: | This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance game narratives, and explore unconventional themes. |
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| Cur síos fisiciúil: | 1 online resource: color illustrations |
| ISBN: | 9781943208456 |
| Rochtain: | Open Access |