Interactive design an introduction to the theory and application of user-centered design /
Sábháilte in:
Príomhchruthaitheoir: | |
---|---|
Údar corparáideach: | |
Rannpháirtithe: | |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Beverly, Mass. :
Rockport Publishers,
2012.
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Clár na nÁbhar:
- What is user-centered design (UCD) and why do we need it?
- Collaborating with your team and your client
- Goals, users, and success criteria
- Getting to know your users
- Know your competitors
- Content is king
- Guide, motivate, and engage the user
- Building sitemaps and wireframes
- Branding the experience
- What can you learn from usability testing?
- If you build it, they won't always come - marketing the experience
- Watch, learn, and adapt - how can you apply UCD after a design has been
- Completed
- Looking into the future - what's next for user experience?.