Interactive design an introduction to the theory and application of user-centered design /
محفوظ في:
المؤلف الرئيسي: | |
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مؤلف مشترك: | |
مؤلفون آخرون: | |
التنسيق: | الكتروني كتاب الكتروني |
اللغة: | الإنجليزية |
منشور في: |
Beverly, Mass. :
Rockport Publishers,
2012.
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الموضوعات: | |
الوصول للمادة أونلاين: | An electronic book accessible through the World Wide Web; click to view |
الوسوم: |
إضافة وسم
لا توجد وسوم, كن أول من يضع وسما على هذه التسجيلة!
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جدول المحتويات:
- What is user-centered design (UCD) and why do we need it?
- Collaborating with your team and your client
- Goals, users, and success criteria
- Getting to know your users
- Know your competitors
- Content is king
- Guide, motivate, and engage the user
- Building sitemaps and wireframes
- Branding the experience
- What can you learn from usability testing?
- If you build it, they won't always come - marketing the experience
- Watch, learn, and adapt - how can you apply UCD after a design has been
- Completed
- Looking into the future - what's next for user experience?.