World Building : Transmedia, Fans, Industries /
"Thanks to modern technology, we are now living in an age of multiplatform fictional worlds, as television, film, the Internet, graphic novels, toys and more facilitate the creation of diverse yet compact imaginary universes, which are often recognisable as brands and exhibit well-defined ident...
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Format: | Electronic eBook |
Language: | English |
Published: |
Amsterdam :
Amsterdam University Press,
[2017]
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Series: | Book collections on Project MUSE.
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Subjects: | |
Online Access: | Full text available: |
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LEADER | 00000cam a22000004a 4500 | ||
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001 | musev2_66361 | ||
003 | MdBmJHUP | ||
005 | 20240815120758.0 | ||
006 | m o d | ||
007 | cr||||||||nn|n | ||
008 | 180111s2017 ne o 00 0 eng d | ||
020 | |a 9789048525317 | ||
020 | |z 9789089647566 | ||
035 | |a (OCoLC)1111354422 | ||
040 | |a MdBmJHUP |c MdBmJHUP | ||
245 | 0 | 0 | |a World Building : |b Transmedia, Fans, Industries / |c edited by Marta Boni. |
264 | 1 | |a Amsterdam : |b Amsterdam University Press, |c [2017] | |
264 | 3 | |a Baltimore, Md. : |b Project MUSE, |c 2019 | |
264 | 4 | |c ©[2017] | |
300 | |a 1 online resource (380 pages): |b illustrations (some color) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 0 | |a Transmedia : participatory culture and media convergence ; |v 2 | |
505 | 0 | 0 | |t Frontmatter -- |t Table of Contents -- |t Introduction / |r Boni, Marta -- |t Section 1. Theories of World Building -- |t 1. The Aesthetics of Proliferation / |r Ryan, Marie-Laure -- |t 2. Building Science-Fiction Worlds / |r Bertetti, Paolo -- |t 3. "He Doesn't Look Like Sherlock Holmes" / |r Lapointe, Julien -- |t 4. "Visible World" / |r Baldacci, Cristina -- |t Section 2. Economies of World Building -- |t 5. A World of Disney / |r Freeman, Matthew -- |t 6. World-Building Logics and Copyright / |r Pearson, Roberta -- |t 7. Battleworlds / |r Johnson, Derek -- |t 8. Platform Producer Meets Game Master / |r Steinberg, Marc -- |t 9. Narrative Ecosystems / |r Innocenti, Veronica / Pescatore, Guglielmo -- |t Section 3. Immersion -- |t 10. The Building and Blurring of Worlds / |r Horton, Justin -- |t 11. Beyond Immersion / |r Wolf, Mark J.P. -- |t 12. Zombie Escape and Survival Plans / |r Perron, Bernard -- |t 13. MMORPG as Locally Realized Worlds of Action / |r Di Filippo, Laurent -- |t Section 4. Media as World-Building Devices -- |t 14. The Worries of the World(s) / |r Redrobe, Karen -- |t 15. Linguistic Terrain and World Time / |r Fan, Victor -- |t 16. The Worlds Align / |r Jeffries, Dru -- |t 17. World Building and Metafiction in Contemporary Comic Books / |r Mellier, Denis -- |t Section 5. Appropriations and Fan Practices -- |t 18. The Monster at the End of This Book / |r Re, Valentina -- |t 19. Traversing the "Whoniverse" / |r Hills, Matt -- |t 20. Transmediaphilia, World Building, and the Pleasures of the Personal Digital Archive / |r Collins, Jim -- |t 21. The Politics of World Building / |r Hassler-Forest, Dan -- |t Index |
506 | 0 | |a Open Access |f Unrestricted online access |2 star | |
520 | 8 | |a "Thanks to modern technology, we are now living in an age of multiplatform fictional worlds, as television, film, the Internet, graphic novels, toys and more facilitate the creation of diverse yet compact imaginary universes, which are often recognisable as brands and exhibit well-defined identities. This volume, situated at the cutting edge of media theory, explores this phenomenon from both theoretical and practical perspectives, uncovering how the construction of these worlds influences our own determination of values and meaning in contemporary society."--Page 4 of cover | |
546 | |a Text in English. | ||
588 | |a Description based on print version record. | ||
650 | 7 | |a Storytelling in mass media. |2 fast |0 (OCoLC)fst01200993 | |
650 | 7 | |a Mass media |x Social aspects. |2 fast |0 (OCoLC)fst01011303 | |
650 | 7 | |a Imaginary places in mass media. |2 fast |0 (OCoLC)fst00967575 | |
650 | 7 | |a SOCIAL SCIENCE |x General. |2 bisacsh | |
650 | 7 | |a PSYCHOLOGY |x Social Psychology. |2 bisacsh | |
650 | 7 | |a Film theory & criticism. |2 bicssc | |
650 | 6 | |a Medias |x Aspect social. | |
650 | 6 | |a Art de conter dans les medias. | |
650 | 6 | |a Lieux imaginaires dans les medias. | |
650 | 0 | |a Mass media |x Social aspects. | |
650 | 0 | |a Storytelling in mass media. | |
650 | 0 | |a Imaginary places in mass media. | |
655 | 7 | |a Electronic books. |2 local | |
700 | 1 | |a Boni, Marta, |e editor, |e writer of introduction. | |
710 | 2 | |a Project Muse. |e distributor | |
830 | 0 | |a Book collections on Project MUSE. | |
856 | 4 | 0 | |z Full text available: |u https://muse.jhu.edu/book/66361/ |
999 | |c 232540 |d 232539 |