Game localization translating for the global digital entertainment industry /
Saved in:
Main Author: | |
---|---|
Corporate Author: | |
Other Authors: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Amsterdam :
John Benjamins,
2013.
|
Series: | Benjamins translation library
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
MARC
LEADER | 00000nam a2200000Ia 4500 | ||
---|---|---|---|
001 | 0000172827 | ||
005 | 20171002063732.0 | ||
006 | m o u | ||
007 | cr cn||||||||| | ||
008 | 111102s2013 ne a sb 001 0 eng d | ||
020 | |z 9789027224569 | ||
020 | |z 9789027271860 | ||
035 | |a (CaPaEBR)ebr10744818 | ||
035 | |a (OCoLC)838202072 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a P306.93 |b .O33 2013eb |
100 | 1 | |a O'Hagan, Minako. | |
245 | 1 | 0 | |a Game localization |h [electronic resource] : |b translating for the global digital entertainment industry / |c Minako O'Hagan, Carmen Mangiron. |
260 | |a Amsterdam : |b John Benjamins, |c 2013. | ||
300 | |a xii, 374 p. : |b ill. | ||
490 | 0 | |a Benjamins translation library | |
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2013. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Multimedia systems |x Research. | |
650 | 0 | |a Audio-visual equipment |x Technological innovations. | |
650 | 0 | |a Translating and interpreting |x Technological innovations. | |
650 | 0 | |a Computer games |x Programming. | |
655 | 7 | |a Electronic books. |2 local | |
700 | 1 | |a Mangiron, Carmen. | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10744818 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 161969 |d 161969 |