Unity iOS game development beginners guide : develop iOS games from concept to cash flow using Unity : [learn by doing : less theory, more results] /

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Bibliographic Details
Main Author: Pierce, Gregory
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Olton Birmingham [England] : Packt Pub., 2012.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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035 |a (OCoLC)787844574 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a GV1469.15  |b .P54 2012eb 
100 1 |a Pierce, Gregory. 
245 1 0 |a Unity iOS game development  |h [electronic resource] :  |b beginners guide : develop iOS games from concept to cash flow using Unity : [learn by doing : less theory, more results] /  |c Gregory Pierce. 
260 |a Olton Birmingham [England] :  |b Packt Pub.,  |c 2012. 
300 |a vi, 299 p. :  |b ill. (some col.) 
500 |a Includes index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2011.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Mobile games  |v Handbooks, manuals, etc. 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10537863  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
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999 |c 135522  |d 135522