Pierce, G. (2012). Unity iOS game development: Beginners guide : develop iOS games from concept to cash flow using Unity : [learn by doing : less theory, more results]. Packt Pub..
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Chicago Style (17th ed.) Citation
Pierce, Gregory. Unity IOS Game Development: Beginners Guide : Develop IOS Games from Concept to Cash Flow Using Unity : [learn by Doing : Less Theory, More Results]. Olton Birmingham [England]: Packt Pub., 2012.
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MLA (9th ed.) Citation
Pierce, Gregory. Unity IOS Game Development: Beginners Guide : Develop IOS Games from Concept to Cash Flow Using Unity : [learn by Doing : Less Theory, More Results]. Packt Pub., 2012.
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Warning: These citations may not always be 100% accurate.