Game development with Unity
Bewaard in:
| Hoofdauteur: | |
|---|---|
| Coauteur: | |
| Formaat: | Elektronisch E-boek |
| Taal: | Engels |
| Gepubliceerd in: |
Boston, Mass. :
Course Technology,
2012.
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| Onderwerpen: | |
| Online toegang: | An electronic book accessible through the World Wide Web; click to view |
| Tags: |
Geen labels, Wees de eerste die dit record labelt!
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Inhoudsopgave:
- pt. 1. In the beginning
- pt. 2. Assembling the game assets
- pt. 3. Bringing your props to life with interactivity
- pt. 4. Polish and the finishing touches
- pt. 5. Publishing and distributing builds.