Game development with Unity
I tiakina i:
| Kaituhi matua: | |
|---|---|
| Kaituhi rangatōpū: | |
| Hōputu: | Tāhiko īPukapuka |
| Reo: | Ingarihi |
| I whakaputaina: |
Boston, Mass. :
Course Technology,
2012.
|
| Ngā marau: | |
| Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
| Ngā Tūtohu: |
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Rārangi ihirangi:
- pt. 1. In the beginning
- pt. 2. Assembling the game assets
- pt. 3. Bringing your props to life with interactivity
- pt. 4. Polish and the finishing touches
- pt. 5. Publishing and distributing builds.