Dickinson, C. (2013). Learning game physics with Bullet Physics and OpenGL. Packt Publishing.
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Tohutoru Kātū Chicago (17th ed.)
Dickinson, Chris. Learning Game Physics with Bullet Physics and OpenGL. Birmingham: Packt Publishing, 2013.
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Tohutoro MLA (9th ed.)
Dickinson, Chris. Learning Game Physics with Bullet Physics and OpenGL. Packt Publishing, 2013.
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