Dickinson, C. (2013). Learning game physics with Bullet Physics and OpenGL. Packt Publishing.
芝加哥风格引文Dickinson, Chris. Learning Game Physics with Bullet Physics and OpenGL. Birmingham: Packt Publishing, 2013.
MLA引文Dickinson, Chris. Learning Game Physics with Bullet Physics and OpenGL. Packt Publishing, 2013.
警告:这些引文格式不一定是100%准确.