3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
Guardado en:
| Autor principal: | |
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| Autor Corporativo: | |
| Formato: | Electrónico eBook |
| Lenguaje: | inglés |
| Publicado: |
Birmingham, U.K. :
Packt Pub.,
2009.
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| Colección: | Learn by doing : less theory, more results
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| Materias: | |
| Acceso en línea: | An electronic book accessible through the World Wide Web; click to view |
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