Hillar, G. C. (2009). 3D game development with Microsoft Silverlight 3: Beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine. Packt Pub..
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Chicago Style (17th ed.) Citation
Hillar, Gastón C. 3D Game Development with Microsoft Silverlight 3: Beginner's Guide : A Practical Guide to Creating Real-time Responsive Online 3D Games in Silverlight 3 Using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine. Birmingham, U.K.: Packt Pub., 2009.
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MLA (9th ed.) Citation
Hillar, Gastón C. 3D Game Development with Microsoft Silverlight 3: Beginner's Guide : A Practical Guide to Creating Real-time Responsive Online 3D Games in Silverlight 3 Using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine. Packt Pub., 2009.
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