Kill the Overseer! : The Gamification of Slave Resistance

Profiles and problematizes digital games that depict Atlantic slavery and "gamify" slave resistance. In videogames emphasizing plantation labor, the player may choose to commit small acts of resistance like tool-breaking or working slowly. Others dramatically stage the slave's choice...

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Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Prif Awdur: Lauro, Sarah Juliet
Fformat: Electronig eLyfr
Iaith:Saesneg
Cyhoeddwyd: Minneapolis : University of Minnesota Press, 2020.
Cyfres:Book collections on Project MUSE.
Pynciau:
Mynediad Ar-lein:Full text available:
Tagiau: Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
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Crynodeb:Profiles and problematizes digital games that depict Atlantic slavery and "gamify" slave resistance. In videogames emphasizing plantation labor, the player may choose to commit small acts of resistance like tool-breaking or working slowly. Others dramatically stage the slave's choice to flee enslavement and journey northward, and some depict outright violent revolt against the master and his apparatus. This work questions whether the reduction of a historical enslaved person to a digital commodity in games such as Mission US, Assassin's Creed, and Freedom Cry ought to trouble us as a further commodification of slavery's victims, or whether these interactive experiences offer an empowering commemoration of the history of slave resistance.
Disgrifiad o'r Eitem:Description based upon print version of record.
Disgrifiad Corfforoll:1 online resource (100 pages).
ISBN:9781452965543
Mynediad:Open Access