Playful Identities : The Ludification of Digital Media Cultures /

In Playful Identities, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern...

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Autres auteurs: Raessens, Joost, 1960- (Éditeur intellectuel), Mul, Jos de, 1956- (Éditeur intellectuel), Lange, Michiel de, 1976- (Éditeur intellectuel), Lammes, Sybille (Éditeur intellectuel), Frissen, Valerie (Éditeur intellectuel)
Format: Électronique eBook
Langue:anglais
Publié: Amsterdam : Amsterdam University Press, [2015]
Collection:Book collections on Project MUSE.
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Résumé:In Playful Identities, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and iden.
Description matérielle:1 online resource (334 pages): illustrations
ISBN:9789048523030
Accès:Open Access