Keys to Play : Music as a Ludic Medium from Apollo to Nintendo /
"How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmati...
שמור ב:
מחבר ראשי: | |
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פורמט: | אלקטרוני ספר אלקטרוני |
שפה: | אנגלית |
יצא לאור: |
Oakland, California :
University of California Press,
[2016]
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סדרה: | Book collections on Project MUSE.
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נושאים: | |
גישה מקוונת: | Full text available: |
תגים: |
הוספת תג
אין תגיות, היה/י הראשונ/ה לתייג את הרשומה!
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סיכום: | "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher |
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תיאור פיזי: | 1 online resource (470 pages). |
ISBN: | 9780520965096 |
גישה: | Open Access |