Play Redux : The Form of Computer Games /
Sábháilte in:
Príomhchruthaitheoir: | Myers, David, 1953- |
---|---|
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Ann Arbor :
The University of Michigan Library,
2010.
|
Sraith: | Book collections on Project MUSE.
|
Ábhair: | |
Rochtain ar líne: | Full text available: |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
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Míreanna comhchosúla
Play redux the form of computer games /
de réir: Myers, David
Foilsithe / Cruthaithe: (2010)
de réir: Myers, David
Foilsithe / Cruthaithe: (2010)
Play between worlds exploring online game culture /
de réir: Taylor, T. L.
Foilsithe / Cruthaithe: (2006)
de réir: Taylor, T. L.
Foilsithe / Cruthaithe: (2006)
Game cultures computer games as new media /
de réir: Dovey, Jon
Foilsithe / Cruthaithe: (2006)
de réir: Dovey, Jon
Foilsithe / Cruthaithe: (2006)
Social exclusion, power and video game play new research in digital media and technology /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Communities of play emergent cultures in multiplayer games and virtual worlds /
de réir: Pearce, Celia
Foilsithe / Cruthaithe: (2009)
de réir: Pearce, Celia
Foilsithe / Cruthaithe: (2009)
The evolution of fantasy role-playing games
de réir: Tresca, Michael J.
Foilsithe / Cruthaithe: (2010)
de réir: Tresca, Michael J.
Foilsithe / Cruthaithe: (2010)
More than a game the computer game as fictional form /
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
More than a game the computer game as fictional form /
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
The place of play toys and digital culture /
de réir: Lauwaert, Maaike
Foilsithe / Cruthaithe: (2009)
de réir: Lauwaert, Maaike
Foilsithe / Cruthaithe: (2009)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Playing with virtuality : theories and methods of computer game studies /
Foilsithe / Cruthaithe: (2013)
Foilsithe / Cruthaithe: (2013)
Game work language, power, and computer game culture /
de réir: McAllister, Ken S., 1966-
Foilsithe / Cruthaithe: (2004)
de réir: McAllister, Ken S., 1966-
Foilsithe / Cruthaithe: (2004)
The game culture reader /
de réir: Ouellette, Marc A.
Foilsithe / Cruthaithe: (2013)
de réir: Ouellette, Marc A.
Foilsithe / Cruthaithe: (2013)
Storyplaying : agency and narrative in video games /
de réir: Domsch, Sebastian
Foilsithe / Cruthaithe: (2013)
de réir: Domsch, Sebastian
Foilsithe / Cruthaithe: (2013)
Dangerous games : what the moral panic over role-playing games says about play, religion, and imagined worlds /
de réir: Laycock, Joseph, 1980-
Foilsithe / Cruthaithe: (2015)
de réir: Laycock, Joseph, 1980-
Foilsithe / Cruthaithe: (2015)
Games and rules : game mechanics for the "Magic Circle" /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
Powering up are computer games changing our lives? /
de réir: Mileham, Rebecca
Foilsithe / Cruthaithe: (2008)
de réir: Mileham, Rebecca
Foilsithe / Cruthaithe: (2008)
The impact of computer games
Foilsithe / Cruthaithe: (2002)
Foilsithe / Cruthaithe: (2002)
Cultures of computer game concerns : the child across families, law, science and industry /
Foilsithe / Cruthaithe: (2018)
Foilsithe / Cruthaithe: (2018)
A theory of fun for game design
de réir: Koster, Raph
Foilsithe / Cruthaithe: (2005)
de réir: Koster, Raph
Foilsithe / Cruthaithe: (2005)
Digital culture, play, and identity a World of Warcraft reader /
Foilsithe / Cruthaithe: (2008)
Foilsithe / Cruthaithe: (2008)
Gameplay mode war, simulation, and technoculture /
de réir: Crogan, Patrick
Foilsithe / Cruthaithe: (2011)
de réir: Crogan, Patrick
Foilsithe / Cruthaithe: (2011)
Gaming lives in the twenty-first century literate connections /
Foilsithe / Cruthaithe: (2007)
Foilsithe / Cruthaithe: (2007)
Visual digital culture surface play and spectacle in new media genres /
de réir: Darley, Andrew
Foilsithe / Cruthaithe: (2000)
de réir: Darley, Andrew
Foilsithe / Cruthaithe: (2000)
Rollespil i æstetisk, pædagogisk og kulturel sammenhæng /
Foilsithe / Cruthaithe: (2006)
Foilsithe / Cruthaithe: (2006)
Video game worlds working at play in the culture of Everquest /
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Gaming matters art, science, magic, and the computer game medium /
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
My life as a night elf priest : an anthropological account of World of warcraft /
de réir: Nardi, Bonnie A.
Foilsithe / Cruthaithe: (2010)
de réir: Nardi, Bonnie A.
Foilsithe / Cruthaithe: (2010)
Games of empire global capitalism and video games /
de réir: Dyer-Witheford, Nick, 1951-
Foilsithe / Cruthaithe: (2009)
de réir: Dyer-Witheford, Nick, 1951-
Foilsithe / Cruthaithe: (2009)
Literary gaming /
de réir: Ensslin, Astrid
Foilsithe / Cruthaithe: (2014)
de réir: Ensslin, Astrid
Foilsithe / Cruthaithe: (2014)
Virtual ascendance : video games and the remaking of reality /
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
Synthetic worlds the business and culture of online games /
de réir: Castronova, Edward
Foilsithe / Cruthaithe: (2005)
de réir: Castronova, Edward
Foilsithe / Cruthaithe: (2005)
Early modernity and video games /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Game after : a cultural study of video game afterlife /
de réir: Guins, Raiford
Foilsithe / Cruthaithe: (2014)
de réir: Guins, Raiford
Foilsithe / Cruthaithe: (2014)
Gaming essays on algorithmic culture /
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
Before the crash early video game history /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Let's play : games around the world /
de réir: Morton, Tami
Foilsithe / Cruthaithe: (2004)
de réir: Morton, Tami
Foilsithe / Cruthaithe: (2004)
Video games, crime and next-gen deviance : reorienting the debate /
Foilsithe / Cruthaithe: (2020)
Foilsithe / Cruthaithe: (2020)
Míreanna comhchosúla
-
Play redux the form of computer games /
de réir: Myers, David
Foilsithe / Cruthaithe: (2010) -
Play between worlds exploring online game culture /
de réir: Taylor, T. L.
Foilsithe / Cruthaithe: (2006) -
Game cultures computer games as new media /
de réir: Dovey, Jon
Foilsithe / Cruthaithe: (2006) -
Social exclusion, power and video game play new research in digital media and technology /
Foilsithe / Cruthaithe: (2012) -
Communities of play emergent cultures in multiplayer games and virtual worlds /
de réir: Pearce, Celia
Foilsithe / Cruthaithe: (2009)