3D game programming all in one
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Boston, Mass. :
Thomson Learning [distributor],
2007.
|
Edition: | 2nd ed. |
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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MARC
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005 | 20171002055155.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 061128s2007 maua s 001 0 eng d | ||
020 | |z 9781598632675 (ebook) | ||
020 | |z 1598632663 (pbk.) | ||
020 | |z 9781598632668 (pbk.) | ||
035 | |a (CaPaEBR)ebr10228213 | ||
035 | |a (OCoLC)568279287 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a GV1469.15 |b .F56 2007eb |
100 | 1 | |a Finney, Kenneth C. | |
245 | 1 | 0 | |a 3D game programming all in one |h [electronic resource] / |c Kenneth C. Finney. |
246 | 3 | |a Three-D game programming all in one | |
250 | |a 2nd ed. | ||
260 | |a Boston, Mass. : |b Thomson Learning [distributor], |c 2007. | ||
300 | |a xxv, 1085 p. : |b ill. | ||
500 | |a Includes index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2009. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a Three-dimensional display systems. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10228213 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 89063 |d 89063 |