Augmented learning research and design of mobile educational games /
保存先:
| 第一著者: | |
|---|---|
| 団体著者: | |
| フォーマット: | 電子媒体 eBook |
| 言語: | 英語 |
| 出版事項: |
Cambridge, Mass. :
MIT Press,
c2008.
|
| 主題: | |
| オンライン・アクセス: | An electronic book accessible through the World Wide Web; click to view |
| タグ: |
タグなし, このレコードへの初めてのタグを付けませんか!
|
目次:
- Education innovation through time
- Educational? games?
- The aftermath of Math blaster
- Great moments in mobile and handheld games
- What does an award winning video game look like?
- Participatory simulations : technology adapting to the classroom
- The importance of reality
- Location matters : the role of place
- Authentic outcomes
- Designing for collaboration : roles and game mechanics
- Learning to write without a stylus
- Anytime, anywhere : Palmagotchi.