Augmented learning research and design of mobile educational games /
Bewaard in:
| Hoofdauteur: | |
|---|---|
| Coauteur: | |
| Formaat: | Elektronisch E-boek |
| Taal: | Engels |
| Gepubliceerd in: |
Cambridge, Mass. :
MIT Press,
c2008.
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| Onderwerpen: | |
| Online toegang: | An electronic book accessible through the World Wide Web; click to view |
| Tags: |
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Inhoudsopgave:
- Education innovation through time
- Educational? games?
- The aftermath of Math blaster
- Great moments in mobile and handheld games
- What does an award winning video game look like?
- Participatory simulations : technology adapting to the classroom
- The importance of reality
- Location matters : the role of place
- Authentic outcomes
- Designing for collaboration : roles and game mechanics
- Learning to write without a stylus
- Anytime, anywhere : Palmagotchi.