The Maya 6 handbook

Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Prif Awdur: Watkins, Adam
Awdur Corfforaethol: ebrary, Inc
Awduron Eraill: Neuhahn, Chris
Fformat: Electronig eLyfr
Iaith:Saesneg
Cyhoeddwyd: Hingham, Mass. : Charles River Media, c2005.
Rhifyn:1st ed.
Pynciau:
Mynediad Ar-lein:An electronic book accessible through the World Wide Web; click to view
Tagiau: Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
Tabl Cynhwysion:
  • Maya work flow and interface
  • Getting started with modeling
  • NURBS and component-level editing
  • NURBS continued
  • Component level editing and Booleans
  • Subdivision modeling
  • Materials and texturing
  • Custom texture maps in materials
  • Lighting and rendering
  • Rigging the bird for animation
  • Animation
  • Which hardware to use?
  • Customizing the Maya user interface
  • Creating effective texture maps.