The Maya 6 handbook
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| Main Author: | |
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| Corporate Author: | |
| Other Authors: | |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Hingham, Mass. :
Charles River Media,
c2005.
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| Edition: | 1st ed. |
| Subjects: | |
| Online Access: | An electronic book accessible through the World Wide Web; click to view |
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Table of Contents:
- Maya work flow and interface
- Getting started with modeling
- NURBS and component-level editing
- NURBS continued
- Component level editing and Booleans
- Subdivision modeling
- Materials and texturing
- Custom texture maps in materials
- Lighting and rendering
- Rigging the bird for animation
- Animation
- Which hardware to use?
- Customizing the Maya user interface
- Creating effective texture maps.