The Maya 6 handbook
Wedi'i Gadw mewn:
| Prif Awdur: | |
|---|---|
| Awdur Corfforaethol: | |
| Awduron Eraill: | |
| Fformat: | Electronig eLyfr |
| Iaith: | Saesneg |
| Cyhoeddwyd: |
Hingham, Mass. :
Charles River Media,
c2005.
|
| Rhifyn: | 1st ed. |
| Pynciau: | |
| Mynediad Ar-lein: | An electronic book accessible through the World Wide Web; click to view |
| Tagiau: |
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
|
Tabl Cynhwysion:
- Maya work flow and interface
- Getting started with modeling
- NURBS and component-level editing
- NURBS continued
- Component level editing and Booleans
- Subdivision modeling
- Materials and texturing
- Custom texture maps in materials
- Lighting and rendering
- Rigging the bird for animation
- Animation
- Which hardware to use?
- Customizing the Maya user interface
- Creating effective texture maps.