Shaders for game programmers and artists

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Bibliographic Details
Main Author: St. Laurent, Sebastian
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Boston, Ma. : Thomson/Course Technology, c2004.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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100 1 |a St. Laurent, Sebastian. 
245 1 0 |a Shaders for game programmers and artists  |h [electronic resource] /  |c Sebastien St-Laurent. 
260 |a Boston, Ma. :  |b Thomson/Course Technology,  |c c2004. 
300 |a xxiv, 488 p. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2009.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Computer games  |x Programming. 
650 0 |a Object-oriented programming (Computer science) 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10057426  |z An electronic book accessible through the World Wide Web; click to view 
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999 |c 62104  |d 62104