Laws of UX : using psychology to design better products & services /
"An understanding of psychology--specifically the psychology behind how users behave and interact with digital interfaces--is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design instead of working within t...
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| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Sebastopol, CA :
O'Reilly Media, Inc.,
2024.
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| Edition: | 2nd ed |
| Subjects: | |
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| 100 | 1 | |a Yablonski, Jon, |e author. | |
| 245 | 1 | 0 | |a Laws of UX : |b using psychology to design better products & services / |c by Jon Yablonski. |
| 250 | |a 2nd ed | ||
| 260 | |a Sebastopol, CA : |b O'Reilly Media, Inc., |c 2024. | ||
| 300 | |a xvi, 164 p : |b illustrations (chiefly color) ; |c 23 cm | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a unmediated |b n |2 rdamedia | ||
| 338 | |a volume |b nc |2 rdacarrier | ||
| 504 | |a Includes bibliographical references and index. | ||
| 505 | 0 | 0 | |t Jakob's law -- |t Fitt's law -- |t Miller's law -- |t Hick's law -- |t Postel's law -- |t Peak-end rule -- |t Aesthetic-usability effect -- |t Von Restorff effect -- |t Tesler's law -- |t Doherty threshold -- |t Applying psychological principles in design -- |t With power comes responsibility. |
| 520 | |a "An understanding of psychology--specifically the psychology behind how users behave and interact with digital interfaces--is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design instead of working within the 'blueprint' of how humans perceive and process the world around them. This practical guide explains how you can apply key principles of psychology to build products and experiences that are more human-centered and intuitive. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build interfaces that adapt to how users perceive and process digital interfaces"--Provided by publisher. | ||
| 650 | 0 | |a Human-computer interaction |x Psychological aspects. | |
| 650 | 0 | |a User interfaces (Computer systems) |x Design. | |
| 650 | 0 | |a User-centered system design. | |
| 650 | 6 | |a Conception participative (Conception de systèmes) | |
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