Video games, crime and next-gen deviance : reorienting the debate /
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Other Authors: | , , |
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Format: | Electronic eBook |
Language: | English |
Published: |
Bingley, U.K. :
Emerald Publishing Limited,
2020.
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Series: | Emerald points.
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Subjects: | |
Online Access: | https://doi.org/10.1108/9781838674472 |
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LEADER | 00000nam a2200000Ii 4500 | ||
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001 | 9781838674496 | ||
003 | UtOrBLW | ||
005 | 20240815105859.0 | ||
006 | m o d | ||
007 | cr un||||||||| | ||
008 | 200715s2020 enk ob 001 0 eng d | ||
020 | |a 9781838674496 | ||
040 | |a UtOrBLW |b eng |e rda |c UtOrBLW | ||
050 | 4 | |a GV1469.34.S52 |b V53 2020 | |
072 | 7 | |a GAM013000 |2 bisacsh | |
072 | 7 | |a UDX |2 bicssc | |
080 | |a 316.7 | ||
082 | 0 | 4 | |a 794.8 |2 23 |
245 | 0 | 0 | |a Video games, crime and next-gen deviance : |b reorienting the debate / |c edited by Craig Kelly (Birmingham City University, UK), Adam Lynes and Kevin Hoffin. |
264 | 1 | |a Bingley, U.K. : |b Emerald Publishing Limited, |c 2020. | |
264 | 4 | |c ©2020 | |
300 | |a 1 online resource (256 pages) ; |c cm. | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Emerald points | |
500 | |a Includes index. | ||
504 | |a Includes bibliographical references. | ||
588 | 0 | |a Print version record. | |
650 | 0 | |a Video games |x Social aspects. | |
650 | 0 | |a Violence in video games. | |
650 | 0 | |a Deviant behavior. | |
650 | 7 | |a Games & Activities, Video & Mobile. |2 bisacsh | |
650 | 7 | |a Computer games, online games: strategy guides. |2 bicssc | |
700 | 1 | |a Kelly, Craig, |e editor. | |
700 | 1 | |a Lynes, Adam, |e editor. | |
700 | 1 | |a Hoffin, Kevin, |e editor. | |
776 | |z 9781838674489 | ||
830 | 0 | |a Emerald points. | |
856 | 4 | 0 | |u https://doi.org/10.1108/9781838674472 |
999 | |c 230381 |d 230380 |