Learning physics modeling with PhysX /
Salvato in:
| Autore principale: | |
|---|---|
| Natura: | Elettronico eBook |
| Lingua: | inglese |
| Pubblicazione: |
Birmingham :
Packt Publishing,
2013.
|
| Soggetti: | |
| Accesso online: | An electronic book accessible through the World Wide Web; click to view |
| Tags: |
Nessun Tag, puoi essere il primo ad aggiungerne!!
|
Documenti analoghi: Learning physics modeling with PhysX /
- Physics modeling for game programmers
- Learning game physics with Bullet Physics and OpenGL /
- Learning Unity physics : learn to implement physics in interactive development using the powerful components of Unity3D /
- Learning Stencyl 3.x game development beginner's guide a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code /
- Creating music and sound for games
- Programming role-playing games with DirectX