Learning game physics with Bullet Physics and OpenGL /
Furkejuvvon:
| Váldodahkki: | |
|---|---|
| Materiálatiipa: | Elektrovnnalaš E-girji |
| Giella: | eaŋgalasgiella |
| Almmustuhtton: |
Birmingham :
Packt Publishing,
2013.
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| Fáttát: | |
| Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
| Fáddágilkorat: |
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!
|
Geahča maid: Learning game physics with Bullet Physics and OpenGL /
- OpenGL game programming
- Beginning OpenGL game programming
- OpenGL ES game development
- Beginning OpenGL game programming
- WebGL game development : gain insights into game development by rendering complex 3D objects using WebGL /
- Computer games learning objectives, cognitive performance and effects on development /