jMonkeyEngine 3.0 beginner's guide develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /

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Bibliographic Details
Main Author: Kusterer, Ruth
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Birmingham : Packt Pub., 2013.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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020 |z 9781849516464 
020 |z 9781849516471 (e-book) 
035 |a (CaPaEBR)ebr10728406 
035 |a (OCoLC)854569113 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a QA76.76.C672  |b K87 2013eb 
100 1 |a Kusterer, Ruth. 
245 1 0 |a jMonkeyEngine 3.0 beginner's guide  |h [electronic resource] :  |b develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /  |c Ruth Kusterer. 
260 |a Birmingham :  |b Packt Pub.,  |c 2013. 
300 |a vi, 334 p. :  |b ill. (some col.) 
500 |a "Learn by doing: less theory, more results"--Cover. 
500 |a Includes index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2013.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Computer games  |x Programming. 
650 0 |a Computer games  |x Design. 
650 0 |a Java (Computer program language) 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10728406  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 160488  |d 160488