XNA 4 3D game development by example beginner's guide /
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Birmingham :
Packt Publishing,
2012.
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Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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001 | 0000157851 | ||
005 | 20171002062801.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 111102s2012 enka s 001 0 eng d | ||
020 | |z 9781849687089 | ||
020 | |z 9781849687096 | ||
035 | |a (CaPaEBR)ebr10608605 | ||
035 | |a (OCoLC)820833997 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a QA76.76.C672 |b J34 2012eb |
100 | 1 | |a Jaegers, Kurt. | |
245 | 1 | 0 | |a XNA 4 3D game development by example |h [electronic resource] : |b beginner's guide / |c Kurt Jaegers. |
260 | |a Birmingham : |b Packt Publishing, |c 2012. | ||
300 | |a vi, 303 p. : |b ill. | ||
500 | |a Includes index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2011. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a Computer games |x Design. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10608605 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 146999 |d 146999 |