XNA 4 3D game development by example beginner's guide /

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Bibliographic Details
Main Author: Jaegers, Kurt
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Birmingham : Packt Publishing, 2012.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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020 |z 9781849687089 
020 |z 9781849687096 
035 |a (CaPaEBR)ebr10608605 
035 |a (OCoLC)820833997 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a QA76.76.C672  |b J34 2012eb 
100 1 |a Jaegers, Kurt. 
245 1 0 |a XNA 4 3D game development by example  |h [electronic resource] :  |b beginner's guide /  |c Kurt Jaegers. 
260 |a Birmingham :  |b Packt Publishing,  |c 2012. 
300 |a vi, 303 p. :  |b ill. 
500 |a Includes index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2011.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Computer games  |x Programming. 
650 0 |a Computer games  |x Design. 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10608605  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 146999  |d 146999