HTML5 games creating fun with HTML5, CSS3, and WebGL /
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Main Author: | |
---|---|
Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Hoboken, N.J. :
Wiley,
2012.
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Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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MARC
LEADER | 00000nam a2200000 a 4500 | ||
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001 | 0000144009 | ||
005 | 20171002061904.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 120109s2012 njua s 001 0 eng d | ||
020 | |z 9781119975083 | ||
020 | |z 9781119976325 (e-book) | ||
035 | |a (CaPaEBR)ebr10521334 | ||
035 | |a (OCoLC)792986411 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a QA76.76.C672 |b S45 2012eb |
100 | 1 | |a Seidelin, Jacob. | |
245 | 1 | 0 | |a HTML5 games |h [electronic resource] : |b creating fun with HTML5, CSS3, and WebGL / |c Jacob Seidelin. |
260 | |a Hoboken, N.J. : |b Wiley, |c 2012. | ||
300 | |a 1 v. (various pagings) : |b ill. | ||
500 | |a Includes index. | ||
505 | 0 | |a pt. 1. Getting started with HTML5 games -- pt. 2. Creating the basic game -- pt. 3. Adding 3D and sound -- pt. 4. Local storage and multiplayer games. | |
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2012. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a HTML (Document markup language) | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10521334 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 133158 |d 133158 |