In-game from immersion to incorporation /
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Cambridge, MA :
MIT Press,
c2011.
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Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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001 | 0000140457 | ||
005 | 20171002061650.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 100920s2011 maua sb 001 0 eng d | ||
010 | |z 2010038384 | ||
020 | |z 9780262015462 | ||
020 | |z 0262015463 | ||
035 | |a (CaPaEBR)ebr10502102 | ||
035 | |a (OCoLC)756496949 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a GV1469.34.P79 |b C35 2011eb |
100 | 1 | |a Calleja, Gordon. | |
245 | 1 | 0 | |a In-game |h [electronic resource] : |b from immersion to incorporation / |c Gordon Calleja. |
260 | |a Cambridge, MA : |b MIT Press, |c c2011. | ||
300 | |a 224 p. : |b ill. | ||
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2011. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Video games |x Psychological aspects. | |
650 | 0 | |a Video gamers |x Psychology. | |
650 | 0 | |a Virtual reality |x Psychological aspects. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10502102 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 129606 |d 129606 |