Prototyping augmented reality
I tiakina i:
| Kaituhi matua: | |
|---|---|
| Kaituhi rangatōpū: | |
| Hōputu: | Tāhiko īPukapuka |
| Reo: | Ingarihi |
| I whakaputaina: |
Indianapolis, IN :
Wiley : Sybex,
2011.
|
| Ngā marau: | |
| Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
| Ngā Tūtohu: |
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite: Prototyping augmented reality
- Prototyping augmented reality
- Developing AR games for iOS and Android : develop and deploy augmented reality apps using Vuforia SDK and Unity 3D /
- Developing AR games for iOS and Android : develop and deploy augmented reality apps using Vuforia SDK and Unity 3D /
- Computer graphics and virtual environments : from realism to real-time /
- Computer graphics and virtual environments : from realism to real-time /
- Augmented reality using Appcelerator Titanium Starter