Beyond game design nine steps towards creating better video games /

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Bibliographic Details
Corporate Author: ebrary, Inc
Other Authors: Bartle, Richard A., Bateman, Chris Mark
Format: Electronic eBook
Language:English
Published: Boston, Mass. ; United Kingdom : Course Terchnology/Cengage Learning, c2009.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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010 |z  2008933311 
020 |z 1584506717 (pbk.) 
020 |z 9781584506713 (pbk.) 
035 |a (CaPaEBR)ebr10359300 
035 |a (OCoLC)608237011 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a QA76.76.C672  |b B39 2009eb 
245 0 0 |a Beyond game design  |h [electronic resource] :  |b nine steps towards creating better video games /  |c Richard Bartle ... [et al.] ; edited by Chris Bateman. 
260 |a Boston, Mass. ;  |a United Kingdom :  |b Course Terchnology/Cengage Learning,  |c c2009. 
300 |a xvii, 275 p. :  |b ill. 
504 |a Includes bibliographical references and index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2010.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Video games  |x Design. 
650 0 |a Video games  |x Psychological aspects. 
655 7 |a Electronic books.  |2 local 
700 1 |a Bartle, Richard A. 
700 1 |a Bateman, Chris Mark. 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10359300  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 105107  |d 105107