The art of videogames
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Malden, MA :
Wiley-Blackwell,
2009.
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Series: | New directions in aesthetics.
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Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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MARC
LEADER | 00000nam a2200000Ia 4500 | ||
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001 | 0000115337 | ||
005 | 20171002060109.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 090303s2009 mau sb 001 0 eng d | ||
010 | |z 2009009313 | ||
020 | |z 9781405187893 (hardcover : alk. paper) | ||
020 | |z 9781405187886 (pbk. : alk. paper) | ||
035 | |a (CaPaEBR)ebr10355251 | ||
035 | |a (OCoLC)554887844 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a GV1469.3 |b .T39 2009eb |
100 | 1 | |a Tavinor, Grant. | |
245 | 1 | 4 | |a The art of videogames |h [electronic resource] / |c Grant Tavinor. |
260 | |a Malden, MA : |b Wiley-Blackwell, |c 2009. | ||
300 | |a 231 p. | ||
490 | 1 | |a New directions in aesthetics | |
504 | |a Includes bibliographical references and index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2011. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Video games |x Philosophy. | |
650 | 0 | |a Video games |x Social aspects. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
830 | 0 | |a New directions in aesthetics. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10355251 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 104487 |d 104487 |