Mathematical structures for computer graphics /
Furkejuvvon:
Váldodahkki: | Janke, Steven J., 1947- (Dahkki) |
---|---|
Materiálatiipa: | Elektrovnnalaš E-girji |
Giella: | eaŋgalasgiella |
Almmustuhtton: |
Hoboken, New Jersey :
Wiley,
2015.
|
Fáttát: | |
Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
Fáddágilkorat: |
Lasit fáddágilkoriid
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!
|
Geahča maid
Foundations of 3D computer graphics
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
Fabricated the new world of 3D printing /
Dahkki: Lipson, Hod
Almmustuhtton: (2013)
Dahkki: Lipson, Hod
Almmustuhtton: (2013)
KeyShot 3D rendering showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible /
Dahkki: Jo, Jei Lee
Almmustuhtton: (2012)
Dahkki: Jo, Jei Lee
Almmustuhtton: (2012)
Point-based graphics
Almmustuhtton: (2007)
Almmustuhtton: (2007)
3D printing with RepRap Cookbook : over 80 fast-paced recipes to help you create and print 3D models /
Dahkki: Salinas, Richard
Almmustuhtton: (2014)
Dahkki: Salinas, Richard
Almmustuhtton: (2014)
Advanced Photoshop CS4 trickery & FX
Dahkki: Burns, Stephen, 1963-
Almmustuhtton: (2009)
Dahkki: Burns, Stephen, 1963-
Almmustuhtton: (2009)
Direct3D rendering cookbook : 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life /
Dahkki: Stenning, Justin
Almmustuhtton: (2014)
Dahkki: Stenning, Justin
Almmustuhtton: (2014)
Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations /
Dahkki: Cardoso, Ciro
Almmustuhtton: (2014)
Dahkki: Cardoso, Ciro
Almmustuhtton: (2014)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
The complete guide to DAZ Studio 4 /
Dahkki: Ciccone, Paolo
Almmustuhtton: (2013)
Dahkki: Ciccone, Paolo
Almmustuhtton: (2013)
Mobile 3D graphics with OpenGL ES and M3G /
Almmustuhtton: (2008)
Almmustuhtton: (2008)
3D modeling of buildings : outstanding sites /
Dahkki: Héno, Raphaële, et al.
Almmustuhtton: (2014)
Dahkki: Héno, Raphaële, et al.
Almmustuhtton: (2014)
Computer graphics : mathematical first steps /
Dahkki: Egerton, P. A. (Patricia A.)
Almmustuhtton: (1999)
Dahkki: Egerton, P. A. (Patricia A.)
Almmustuhtton: (1999)
Mobile graphics 3D SoC from algorithm to chip /
Almmustuhtton: (2010)
Almmustuhtton: (2010)
Secrets of ZBrush experts tips, techniques, and insights for users of all abilities /
Dahkki: Wise, Daryl
Almmustuhtton: (2012)
Dahkki: Wise, Daryl
Almmustuhtton: (2012)
ZBrush professional tips and techniques
Dahkki: Gaboury, Paul R.
Almmustuhtton: (2012)
Dahkki: Gaboury, Paul R.
Almmustuhtton: (2012)
Building 3D models with modo 701 /
Dahkki: Jimenez Garcia, Juan
Almmustuhtton: (2013)
Dahkki: Jimenez Garcia, Juan
Almmustuhtton: (2013)
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting /
Dahkki: Schreyer, Alexander (Alexander C.)
Almmustuhtton: (2016)
Dahkki: Schreyer, Alexander (Alexander C.)
Almmustuhtton: (2016)
Papervision3D essentials create interactive Papervision3D applications with stunning effects and powerful animations /
Dahkki: Winder, Jeff
Almmustuhtton: (2009)
Dahkki: Winder, Jeff
Almmustuhtton: (2009)
Mastering digital 2D and 3D art
Dahkki: Pardew, Les
Almmustuhtton: (2005)
Dahkki: Pardew, Les
Almmustuhtton: (2005)
Blender 3D 2.49 architecture, buildings, and scenery /
Dahkki: Brito, Allan
Almmustuhtton: (2010)
Dahkki: Brito, Allan
Almmustuhtton: (2010)
3D game art f/x & design /
Dahkki: Ahearn, Luke
Almmustuhtton: (2001)
Dahkki: Ahearn, Luke
Almmustuhtton: (2001)
Focus on 2D in direct3D
Dahkki: Pazera, Ernest
Almmustuhtton: (2002)
Dahkki: Pazera, Ernest
Almmustuhtton: (2002)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
Dahkki: Kerger, Felix
Almmustuhtton: (2010)
Dahkki: Kerger, Felix
Almmustuhtton: (2010)
Professional WebGL programming developing 3D graphics for the web /
Dahkki: Anyuru, Andreas
Almmustuhtton: (2012)
Dahkki: Anyuru, Andreas
Almmustuhtton: (2012)
Mastering Blender
Dahkki: Mullen, Tony, 1971-
Almmustuhtton: (2009)
Dahkki: Mullen, Tony, 1971-
Almmustuhtton: (2009)
Blender 2.5 hotshot challenging and fun projects that will push your Blender skills to the limit /
Dahkki: Herreño, John E.
Almmustuhtton: (2011)
Dahkki: Herreño, John E.
Almmustuhtton: (2011)
Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D /
Dahkki: Brito, Allan
Almmustuhtton: (2009)
Dahkki: Brito, Allan
Almmustuhtton: (2009)
Computer graphics
Almmustuhtton: (2011)
Almmustuhtton: (2011)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
High resolution 3D nanoimprint technology template fabrication, application in Fabry-Perot-filter-based nanospectrometers /
Dahkki: Wang, Xiaolin
Almmustuhtton: (2011)
Dahkki: Wang, Xiaolin
Almmustuhtton: (2011)
Cinema 4D R10 handbook
Dahkki: Call, Anson
Almmustuhtton: (2007)
Dahkki: Call, Anson
Almmustuhtton: (2007)
Cinema 4D R13 cookbook elevate your art to the fourth dimension with Cinema 4D /
Dahkki: Szabo, Michael
Almmustuhtton: (2012)
Dahkki: Szabo, Michael
Almmustuhtton: (2012)
Bounce, tumble, and splash! simulating the physical world with Blender 3D /
Dahkki: Mullen, Tony, 1971-
Almmustuhtton: (2008)
Dahkki: Mullen, Tony, 1971-
Almmustuhtton: (2008)
3D imaging theory, technology and applications /
Almmustuhtton: (2009)
Almmustuhtton: (2009)
Model-based visual tracking the OpenTL framework /
Dahkki: Panin, Giorgio, 1974-
Almmustuhtton: (2011)
Dahkki: Panin, Giorgio, 1974-
Almmustuhtton: (2011)
Mental ray for Maya, 3ds max, and XSI a 3d artist's guide to rendering /
Dahkki: Livny, Boaz
Almmustuhtton: (2008)
Dahkki: Livny, Boaz
Almmustuhtton: (2008)
iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
Dahkki: McCallum, M. D.
Almmustuhtton: (2011)
Dahkki: McCallum, M. D.
Almmustuhtton: (2011)
Geahča maid
-
Foundations of 3D computer graphics
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012) -
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000) -
Fabricated the new world of 3D printing /
Dahkki: Lipson, Hod
Almmustuhtton: (2013) -
KeyShot 3D rendering showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible /
Dahkki: Jo, Jei Lee
Almmustuhtton: (2012) -
Point-based graphics
Almmustuhtton: (2007)