Beginning C++ through game programming, fourth edition /
Enregistré dans:
Auteur principal: | Dawson, Michael (Auteur) |
---|---|
Autres auteurs: | Smith, Emi (Directeur de production), Tanamachi, Mike (Concepteur de pages couvertures) |
Format: | Électronique eBook |
Langue: | anglais |
Publié: |
Boston, Massachusetts :
Cengage Learning PTR,
2015.
|
Édition: | Fourth edition. |
Sujets: | |
Accès en ligne: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
Beginning C++ through game programming, fourth edition /
par: Dawson, Michael
Publié: (2015)
par: Dawson, Michael
Publié: (2015)
Beginning C++ through game programming, third edition
par: Dawson, Michael
Publié: (2010)
par: Dawson, Michael
Publié: (2010)
Beginning game programming
par: Harbour, Jonathan S.
Publié: (2007)
par: Harbour, Jonathan S.
Publié: (2007)
Beginning Java game programming
par: Harbour, Jonathan S.
Publié: (2008)
par: Harbour, Jonathan S.
Publié: (2008)
Beginning OpenGL game programming
par: Astle, Dave
Publié: (2004)
par: Astle, Dave
Publié: (2004)
Beginning Java SE 6 game programming
par: Harbour, Jonathan S.
Publié: (2012)
par: Harbour, Jonathan S.
Publié: (2012)
Game graphics programming
par: Sherrod, Allen
Publié: (2008)
par: Sherrod, Allen
Publié: (2008)
Game programming gems 8
Publié: (2011)
Publié: (2011)
Game programming gems 7 /
Publié: (2008)
Publié: (2008)
The black art of multiplatform game programming /
par: Yamamoto, Jazon
Publié: (2015)
par: Yamamoto, Jazon
Publié: (2015)
3D game programming all in one
par: Finney, Kenneth C.
Publié: (2013)
par: Finney, Kenneth C.
Publié: (2013)
3D game programming all in one
par: Finney, Kenneth C.
Publié: (2004)
par: Finney, Kenneth C.
Publié: (2004)
Advanced 3D game programming all in one
par: Finney, Kenneth C.
Publié: (2005)
par: Finney, Kenneth C.
Publié: (2005)
Beginning game programming
par: Harbour, Jonathan
Publié: (2005)
par: Harbour, Jonathan
Publié: (2005)
3D game programming for teens
par: Grebler, Eric
Publié: (2009)
par: Grebler, Eric
Publié: (2009)
OpenGL game programming
par: Hawkins, Kevin
Publié: (2001)
par: Hawkins, Kevin
Publié: (2001)
Beginning game graphics
par: Evry, Harry J.
Publié: (2005)
par: Evry, Harry J.
Publié: (2005)
AI game programming wisdom 4 /
Publié: (2008)
Publié: (2008)
DarkBasic pro game programming
par: Harbour, Jonathan S.
Publié: (2007)
par: Harbour, Jonathan S.
Publié: (2007)
GameSalad beginner's guide
par: DeQuardos, Miguel
Publié: (2012)
par: DeQuardos, Miguel
Publié: (2012)
Character development and storytelling for games
Publié: (2004)
Publié: (2004)
Focus on 3D terrain programming
par: Polack, Trent
Publié: (2003)
par: Polack, Trent
Publié: (2003)
C# game programming for serious game creation /
par: Schuller, Daniel
Publié: (2011)
par: Schuller, Daniel
Publié: (2011)
Multi-threaded game engine design
par: Harbour, Jonathan S.
Publié: (2011)
par: Harbour, Jonathan S.
Publié: (2011)
Beginning illustration and storyboarding for games
par: Pardew, Les
Publié: (2005)
par: Pardew, Les
Publié: (2005)
Creating game art for 3D engines
par: Strong, Brad
Publié: (2008)
par: Strong, Brad
Publié: (2008)
Visual C# game programming for Teens
par: Harbour, Jonathan S.
Publié: (2012)
par: Harbour, Jonathan S.
Publié: (2012)
CryENGINE game programming with C++, C#, and Lua /
par: Lundgren, Filip
Publié: (2013)
par: Lundgren, Filip
Publié: (2013)
Beginning scripting through game creation
par: Meyer, Jeanine
Publié: (2008)
par: Meyer, Jeanine
Publié: (2008)
Beginning OpenGL game programming
par: Benstead, Luke
Publié: (2009)
par: Benstead, Luke
Publié: (2009)
Beginning c++ game programming
Publié: (2004)
Publié: (2004)
Beginning game audio programming
par: McCuskey, Mason
Publié: (2003)
par: McCuskey, Mason
Publié: (2003)
Linux Game Programming
par: Baker, Steve
Publié: (2001)
par: Baker, Steve
Publié: (2001)
Game programming for teens
par: Sethi, Maneesh
Publié: (2003)
par: Sethi, Maneesh
Publié: (2003)
MUD game programming
par: Penton, Ron
Publié: (2004)
par: Penton, Ron
Publié: (2004)
Beginning game level design
par: Feil, John
Publié: (2005)
par: Feil, John
Publié: (2005)
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
par: Ford, Jerry Lee
Publié: (2011)
par: Ford, Jerry Lee
Publié: (2011)
Game interface design
par: Fox, Brent
Publié: (2005)
par: Fox, Brent
Publié: (2005)
OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D /
par: Grinblat, Ilya
Publié: (2012)
par: Grinblat, Ilya
Publié: (2012)
Mathematics for 3D game programming and computer graphics
par: Lengyel, Eric
Publié: (2004)
par: Lengyel, Eric
Publié: (2004)
Documents similaires
-
Beginning C++ through game programming, fourth edition /
par: Dawson, Michael
Publié: (2015) -
Beginning C++ through game programming, third edition
par: Dawson, Michael
Publié: (2010) -
Beginning game programming
par: Harbour, Jonathan S.
Publié: (2007) -
Beginning Java game programming
par: Harbour, Jonathan S.
Publié: (2008) -
Beginning OpenGL game programming
par: Astle, Dave
Publié: (2004)