Practical game development with unity and blender /
Αποθηκεύτηκε σε:
| Κύριος συγγραφέας: | Thorn, Alan (Συγγραφέας) |
|---|---|
| Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
| Γλώσσα: | Αγγλικά |
| Έκδοση: |
Boston, Massachusetts :
Cengage Learning,
2015.
|
| Θέματα: | |
| Διαθέσιμο Online: | An electronic book accessible through the World Wide Web; click to view |
| Ετικέτες: |
Προσθήκη ετικέτας
Δεν υπάρχουν, Καταχωρήστε ετικέτα πρώτοι!
|
Παρόμοια τεκμήρια
Practical game development with unity and blender /
από: Thorn, Alan
Έκδοση: (2015)
από: Thorn, Alan
Έκδοση: (2015)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
από: Creighton, Ryan Henson
Έκδοση: (2011)
από: Creighton, Ryan Henson
Έκδοση: (2011)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
από: Creighton, Ryan Henson
Έκδοση: (2011)
από: Creighton, Ryan Henson
Έκδοση: (2011)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
από: Finnegan, Thomas
Έκδοση: (2013)
από: Finnegan, Thomas
Έκδοση: (2013)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
από: Finnegan, Thomas
Έκδοση: (2013)
από: Finnegan, Thomas
Έκδοση: (2013)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
από: Gerasimov, Volodymyr
Έκδοση: (2012)
από: Gerasimov, Volodymyr
Έκδοση: (2012)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
από: Gerasimov, Volodymyr
Έκδοση: (2012)
από: Gerasimov, Volodymyr
Έκδοση: (2012)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
από: Creighton, Ryan Henson
Έκδοση: (2010)
από: Creighton, Ryan Henson
Έκδοση: (2010)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
από: Creighton, Ryan Henson
Έκδοση: (2010)
από: Creighton, Ryan Henson
Έκδοση: (2010)
Awesome 3D game development no programming required /
από: Crooks, Clayton E.
Έκδοση: (2004)
από: Crooks, Clayton E.
Έκδοση: (2004)
Awesome 3D game development no programming required /
από: Crooks, Clayton E.
Έκδοση: (2004)
από: Crooks, Clayton E.
Έκδοση: (2004)
Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 /
από: Wittayabundit, Jate
Έκδοση: (2014)
από: Wittayabundit, Jate
Έκδοση: (2014)
Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 /
από: Wittayabundit, Jate
Έκδοση: (2014)
από: Wittayabundit, Jate
Έκδοση: (2014)
Video game spaces image, play, and structure in 3D game worlds /
από: Nitsche, Michael, 1968-
Έκδοση: (2008)
από: Nitsche, Michael, 1968-
Έκδοση: (2008)
Video game spaces image, play, and structure in 3D game worlds /
από: Nitsche, Michael, 1968-
Έκδοση: (2008)
από: Nitsche, Michael, 1968-
Έκδοση: (2008)
Mathematics for 3D game programming and computer graphics
από: Lengyel, Eric
Έκδοση: (2004)
από: Lengyel, Eric
Έκδοση: (2004)
Mathematics for 3D game programming and computer graphics
από: Lengyel, Eric
Έκδοση: (2012)
από: Lengyel, Eric
Έκδοση: (2012)
Mathematics for 3D game programming and computer graphics
από: Lengyel, Eric
Έκδοση: (2012)
από: Lengyel, Eric
Έκδοση: (2012)
Mathematics for 3D game programming and computer graphics
από: Lengyel, Eric
Έκδοση: (2004)
από: Lengyel, Eric
Έκδοση: (2004)
The gmax handbook
από: Crooks, Clayton E.
Έκδοση: (2003)
από: Crooks, Clayton E.
Έκδοση: (2003)
The gmax handbook
από: Crooks, Clayton E.
Έκδοση: (2003)
από: Crooks, Clayton E.
Έκδοση: (2003)
The game artist's guide to Maya
από: McKinley, Michael (Michael T.)
Έκδοση: (2005)
από: McKinley, Michael (Michael T.)
Έκδοση: (2005)
The game artist's guide to Maya
από: McKinley, Michael (Michael T.)
Έκδοση: (2005)
από: McKinley, Michael (Michael T.)
Έκδοση: (2005)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
από: James, Sean
Έκδοση: (2010)
από: James, Sean
Έκδοση: (2010)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
από: James, Sean
Έκδοση: (2010)
από: James, Sean
Έκδοση: (2010)
3D game programming all in one
από: Finney, Kenneth C.
Έκδοση: (2007)
από: Finney, Kenneth C.
Έκδοση: (2007)
3D game programming all in one
από: Finney, Kenneth C.
Έκδοση: (2007)
από: Finney, Kenneth C.
Έκδοση: (2007)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
από: Hillar, Gastón C.
Έκδοση: (2009)
από: Hillar, Gastón C.
Έκδοση: (2009)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
από: Hillar, Gastón C.
Έκδοση: (2009)
από: Hillar, Gastón C.
Έκδοση: (2009)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
από: Feinstein, Doron
Έκδοση: (2013)
από: Feinstein, Doron
Έκδοση: (2013)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
από: Feinstein, Doron
Έκδοση: (2013)
από: Feinstein, Doron
Έκδοση: (2013)
Beginning Direct3D game programming
από: Engel, Wolfgang F.
Έκδοση: (2001)
από: Engel, Wolfgang F.
Έκδοση: (2001)
Beginning Direct3D game programming
από: Engel, Wolfgang F.
Έκδοση: (2001)
από: Engel, Wolfgang F.
Έκδοση: (2001)
Unity game development essentials
από: Goldstone, Will
Έκδοση: (2009)
από: Goldstone, Will
Έκδοση: (2009)
Unity game development essentials
από: Goldstone, Will
Έκδοση: (2009)
από: Goldstone, Will
Έκδοση: (2009)
ShaderX3 advanced rendering with DirectX and OpenGL /
Έκδοση: (2005)
Έκδοση: (2005)
ShaderX3 advanced rendering with DirectX and OpenGL /
Έκδοση: (2005)
Έκδοση: (2005)
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
από: Lang, Christophe
Έκδοση: (2011)
από: Lang, Christophe
Έκδοση: (2011)
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
από: Lang, Christophe
Έκδοση: (2011)
από: Lang, Christophe
Έκδοση: (2011)
Game development with Unity /
από: Menard, Michelle, κ.ά.
Έκδοση: (2015)
από: Menard, Michelle, κ.ά.
Έκδοση: (2015)
Παρόμοια τεκμήρια
-
Practical game development with unity and blender /
από: Thorn, Alan
Έκδοση: (2015) -
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
από: Creighton, Ryan Henson
Έκδοση: (2011) -
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
από: Creighton, Ryan Henson
Έκδοση: (2011) -
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
από: Finnegan, Thomas
Έκδοση: (2013) -
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
από: Finnegan, Thomas
Έκδοση: (2013)