Level up! : the guide to great video game design /
Sábháilte in:
Príomhchruthaitheoir: | Rogers, Scott (Údar) |
---|---|
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Chichester, England :
Wiley,
2014.
|
Eagrán: | Second edition. |
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Game level design
de réir: Byrne, Edward, 1975-
Foilsithe / Cruthaithe: (2005)
de réir: Byrne, Edward, 1975-
Foilsithe / Cruthaithe: (2005)
Introduction to game development
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Game testing all in one
de réir: Schultz, Charles P., et al.
Foilsithe / Cruthaithe: (2005)
de réir: Schultz, Charles P., et al.
Foilsithe / Cruthaithe: (2005)
Computer games learning objectives, cognitive performance and effects on development /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Unity game development essentials
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
The game asset pipeline
de réir: Carter, Ben, 1979-
Foilsithe / Cruthaithe: (2004)
de réir: Carter, Ben, 1979-
Foilsithe / Cruthaithe: (2004)
Creating game art for 3D engines
de réir: Strong, Brad
Foilsithe / Cruthaithe: (2008)
de réir: Strong, Brad
Foilsithe / Cruthaithe: (2008)
The game producers handbook
de réir: Irish, Dan
Foilsithe / Cruthaithe: (2005)
de réir: Irish, Dan
Foilsithe / Cruthaithe: (2005)
Beginning game level design
de réir: Feil, John
Foilsithe / Cruthaithe: (2005)
de réir: Feil, John
Foilsithe / Cruthaithe: (2005)
Game development with Unity /
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
Game character animation all in one
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2007)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2007)
Beginning game graphics
de réir: Evry, Harry J.
Foilsithe / Cruthaithe: (2005)
de réir: Evry, Harry J.
Foilsithe / Cruthaithe: (2005)
Picture yourself creating video games
de réir: Darby, Jason, 1972-
Foilsithe / Cruthaithe: (2008)
de réir: Darby, Jason, 1972-
Foilsithe / Cruthaithe: (2008)
Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 /
de réir: Subagio, Aryadi
Foilsithe / Cruthaithe: (2014)
de réir: Subagio, Aryadi
Foilsithe / Cruthaithe: (2014)
Video game optimization
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
Gamestar mechanic for dummies /
de réir: Cordeiro, Jacob
Foilsithe / Cruthaithe: (2014)
de réir: Cordeiro, Jacob
Foilsithe / Cruthaithe: (2014)
Beyond game design nine steps towards creating better video games /
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Unity 4.x cookbook over 100 recipes to spice up your Unity skills /
de réir: Smith, Matt
Foilsithe / Cruthaithe: (2013)
de réir: Smith, Matt
Foilsithe / Cruthaithe: (2013)
Game design for teens
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
Mobile game design essentials /
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
Beginning illustration and storyboarding for games
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2005)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2005)
The game jam survival guide build a game in one crazy weekend and survive to tell the tale! /
de réir: Kaitila, Christer
Foilsithe / Cruthaithe: (2012)
de réir: Kaitila, Christer
Foilsithe / Cruthaithe: (2012)
ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for your game development projects /
de réir: Scherer, Manual
Foilsithe / Cruthaithe: (2011)
de réir: Scherer, Manual
Foilsithe / Cruthaithe: (2011)
From gamer to game designer the official Far Cry 2 map editing guide /
de réir: Hutchinson, David
Foilsithe / Cruthaithe: (2008)
de réir: Hutchinson, David
Foilsithe / Cruthaithe: (2008)
Game scripting mastery
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
MUD game programming
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
Beginning game programming
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
Linux Game Programming
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
Game programming for teens
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
Developing serious games
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
XNA 4 3D game development by example beginner's guide /
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
AI techniques for game programmers
de réir: Buckland, Mat
Foilsithe / Cruthaithe: (2002)
de réir: Buckland, Mat
Foilsithe / Cruthaithe: (2002)
Starling game development essentials /
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
Game development with SlimDX /
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
Build a game with UDK /
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
Getting started with Game Maker
de réir: Ford, Jerry Lee
Foilsithe / Cruthaithe: (2009)
de réir: Ford, Jerry Lee
Foilsithe / Cruthaithe: (2009)
Collaborative online game creation
de réir: Swamy, Nanu
Foilsithe / Cruthaithe: (2009)
de réir: Swamy, Nanu
Foilsithe / Cruthaithe: (2009)
Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /
de réir: Mohov, Sergey
Foilsithe / Cruthaithe: (2013)
de réir: Mohov, Sergey
Foilsithe / Cruthaithe: (2013)
Míreanna comhchosúla
-
Game level design
de réir: Byrne, Edward, 1975-
Foilsithe / Cruthaithe: (2005) -
Introduction to game development
Foilsithe / Cruthaithe: (2009) -
Game testing all in one
de réir: Schultz, Charles P., et al.
Foilsithe / Cruthaithe: (2005) -
Computer games learning objectives, cognitive performance and effects on development /
Foilsithe / Cruthaithe: (2010) -
Unity game development essentials
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)