Fun for all : translation and accessibility practices in video games /
保存先:
| その他の著者: | , , , |
|---|---|
| フォーマット: | 電子媒体 eBook |
| 言語: | 英語 |
| 出版事項: |
Bern, Switzerland :
Peter Lang,
2014.
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| 主題: | |
| オンライン・アクセス: | An electronic book accessible through the World Wide Web; click to view |
| タグ: |
タグなし, このレコードへの初めてのタグを付けませんか!
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MARC
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| 007 | cr cn||||||||| | ||
| 008 | 140504t20142014sz a ob 000 0 eng d | ||
| 020 | |z 9783034314503 | ||
| 020 | |a 9783035106671 (e-book) | ||
| 035 | |a (CaPaEBR)ebr10860626 | ||
| 035 | |a (OCoLC)875098456 | ||
| 040 | |a CaPaEBR |b eng |e rda |e pn |c CaPaEBR | ||
| 050 | 1 | 4 | |a P306.93 |b .F86 2014eb |
| 082 | 0 | 4 | |a 794.8/1526 |2 23 |
| 245 | 0 | 0 | |a Fun for all : |b translation and accessibility practices in video games / |c Carmen Mangiron, Pilar Orero & Minako O'Hagan ; Thomas Jaberg, cover design. |
| 264 | 1 | |a Bern, Switzerland : |b Peter Lang, |c 2014. | |
| 264 | 4 | |c ©2014 | |
| 300 | |a 1 online resource (311 pages) : |b illustrations, tables | ||
| 336 | |a text |2 rdacontent | ||
| 337 | |a computer |2 rdamedia | ||
| 338 | |a online resource |2 rdacarrier | ||
| 504 | |a Includes bibliographical references at the end of each chapters. | ||
| 588 | |a Description based on print version record. | ||
| 590 | |a Electronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries. | ||
| 650 | 0 | |a Multimedia systems |x Research. | |
| 650 | 0 | |a Audio-visual equipment |x Technological innovations. | |
| 650 | 0 | |a Translating and interpreting |x Technological innovations. | |
| 650 | 0 | |a Computer games |x Programming. | |
| 650 | 0 | |a Video games |x Design. | |
| 650 | 0 | |a Video games industry |x Technological innovations. | |
| 655 | 0 | |a Electronic books. | |
| 700 | 1 | |a Jaberg, Thomas, |e cover designer. | |
| 700 | 1 | |a Mangiron, Carmen, |e editor. | |
| 700 | 1 | |a Orero, Pilar, |e editor. | |
| 700 | 1 | |a O'Hagan, Minako, |d 1959- |e editor. | |
| 776 | 0 | 8 | |i Print version: |t Fun for all : translation and accessibility practices in video games. |d Bern, Switzerland : Peter Lang, c2014 |h 309 pages |z 9783034314503 |w 2013049684 |
| 797 | 2 | |a ebrary. | |
| 856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10860626 |z An electronic book accessible through the World Wide Web; click to view |
| 908 | |a 170314 | ||
| 942 | 0 | 0 | |c EB |
| 999 | |c 171990 |d 171990 | ||