Videogames and art /
Sábháilte in:
Rannpháirtithe: | Clarke, Andy, Mitchell, Grethe, Hatton, Ed, Thomas, Ellen, Mitchell, Tim |
---|---|
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Bristol, England ; Chicago, Illinois :
Intellect,
2013.
|
Eagrán: | Second edition. |
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Videogames and art
Foilsithe / Cruthaithe: (2007)
Foilsithe / Cruthaithe: (2007)
The art of videogames
de réir: Tavinor, Grant
Foilsithe / Cruthaithe: (2009)
de réir: Tavinor, Grant
Foilsithe / Cruthaithe: (2009)
Videogames and agency /
de réir: Bodi, Bettina
Foilsithe / Cruthaithe: (2023)
de réir: Bodi, Bettina
Foilsithe / Cruthaithe: (2023)
Ethnographies of the videogame gender, narrative and praxis /
de réir: Thornham, Helen
Foilsithe / Cruthaithe: (2011)
de réir: Thornham, Helen
Foilsithe / Cruthaithe: (2011)
Videogames and education
de réir: Brown, Harry J. (Harry John), 1972-
Foilsithe / Cruthaithe: (2008)
de réir: Brown, Harry J. (Harry John), 1972-
Foilsithe / Cruthaithe: (2008)
How to talk about videogames /
de réir: Bogost, Ian
Foilsithe / Cruthaithe: (2015)
de réir: Bogost, Ian
Foilsithe / Cruthaithe: (2015)
Cheating gaining advantage in videogames /
de réir: Consalvo, Mia, 1969-
Foilsithe / Cruthaithe: (2007)
de réir: Consalvo, Mia, 1969-
Foilsithe / Cruthaithe: (2007)
Thinking about video games : interviews with the experts /
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015)
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015)
Gaming matters art, science, magic, and the computer game medium /
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
de réir: Ruggill, Judd Ethan
Foilsithe / Cruthaithe: (2011)
Early modernity and video games /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Digital art and meaning reading kinetic poetry, text machines, mapping art, and interactive installations /
de réir: Simanowski, Roberto
Foilsithe / Cruthaithe: (2011)
de réir: Simanowski, Roberto
Foilsithe / Cruthaithe: (2011)
Video Game Art Reader : Volume 4 /
Foilsithe / Cruthaithe: (2022)
Foilsithe / Cruthaithe: (2022)
Video Game Art Reader : Volume 1 /
Foilsithe / Cruthaithe: (2017)
Foilsithe / Cruthaithe: (2017)
Video Game Art Reader : Volume 2 /
Foilsithe / Cruthaithe: (2018)
Foilsithe / Cruthaithe: (2018)
Virtual ascendance : video games and the remaking of reality /
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
de réir: Griffiths, Devin C.
Foilsithe / Cruthaithe: (2013)
Video game worlds working at play in the culture of Everquest /
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
de réir: Rowlands, Timothy
Foilsithe / Cruthaithe: (2012)
Innovation and marketing in the video game industry avoiding the performance trap /
de réir: Wesley, David T. A.
Foilsithe / Cruthaithe: (2010)
de réir: Wesley, David T. A.
Foilsithe / Cruthaithe: (2010)
BioShock and philosophy : irrational game, rational book /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
The art of failure an essay on the pain of playing video games /
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2013)
de réir: Juul, Jesper, 1970-
Foilsithe / Cruthaithe: (2013)
Games, learning, and society learning and meaning in the digital age /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Computers and the history of art a subject in transition /
Foilsithe / Cruthaithe: (2005)
Foilsithe / Cruthaithe: (2005)
Gaming essays on algorithmic culture /
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
de réir: Galloway, Alexander R., 1974-
Foilsithe / Cruthaithe: (2006)
Before the crash early video game history /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Unity game development essentials
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
Beyond game design nine steps towards creating better video games /
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Time and space in video games : a cognitive-formalist approach /
de réir: Alvarez Igarzabal, Federico
Foilsithe / Cruthaithe: (2019)
de réir: Alvarez Igarzabal, Federico
Foilsithe / Cruthaithe: (2019)
Game development 2042 : the future of game design, development, and publishing /
de réir: Fields, Tim
Foilsithe / Cruthaithe: (2023)
de réir: Fields, Tim
Foilsithe / Cruthaithe: (2023)
Making democracy fun : how game design can empower citizens and transform politics /
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Digital Gaming and the Advertising Landscape /
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2020)
de réir: Hera, Teresa de la
Foilsithe / Cruthaithe: (2020)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Tomb raiders and space invaders videogame forms and contexts /
de réir: King, Geoff, 1960-
Foilsithe / Cruthaithe: (2006)
de réir: King, Geoff, 1960-
Foilsithe / Cruthaithe: (2006)
Beyond choices : the design of ethical gameplay /
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2013)
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2013)
The ethics of computer games
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2009)
de réir: Sicart, Miguel, 1978-
Foilsithe / Cruthaithe: (2009)
Codename revolution the Nintendo WII platform /
de réir: Jones, Steven E., 1959-
Foilsithe / Cruthaithe: (2012)
de réir: Jones, Steven E., 1959-
Foilsithe / Cruthaithe: (2012)
Going digital the practice and vision of digital artists /
de réir: Nalven, Joseph
Foilsithe / Cruthaithe: (2005)
de réir: Nalven, Joseph
Foilsithe / Cruthaithe: (2005)
Racing the beam the Atari Video computer system /
de réir: Montfort, Nick
Foilsithe / Cruthaithe: (2009)
de réir: Montfort, Nick
Foilsithe / Cruthaithe: (2009)
Video Game Art Reader : Volume 3 /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
de réir: Sommer, Cody M.
Foilsithe / Cruthaithe: (2013)
de réir: Sommer, Cody M.
Foilsithe / Cruthaithe: (2013)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Míreanna comhchosúla
-
Videogames and art
Foilsithe / Cruthaithe: (2007) -
The art of videogames
de réir: Tavinor, Grant
Foilsithe / Cruthaithe: (2009) -
Videogames and agency /
de réir: Bodi, Bettina
Foilsithe / Cruthaithe: (2023) -
Ethnographies of the videogame gender, narrative and praxis /
de réir: Thornham, Helen
Foilsithe / Cruthaithe: (2011) -
Videogames and education
de réir: Brown, Harry J. (Harry John), 1972-
Foilsithe / Cruthaithe: (2008)