CryENGINE game programming with C++, C#, and Lua /
Sábháilte in:
Príomhchruthaitheoir: | Lundgren, Filip |
---|---|
Rannpháirtithe: | Pearce-Authers, Ruan |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Birmingham :
Packt Publishing,
2013.
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
CryENGINE 3 game development eginner's guide /
de réir: Tracy, Sean
Foilsithe / Cruthaithe: (2012)
de réir: Tracy, Sean
Foilsithe / Cruthaithe: (2012)
Game programming with Python, Lua, and Ruby
de réir: Gutschmidt, Tom
Foilsithe / Cruthaithe: (2004)
de réir: Gutschmidt, Tom
Foilsithe / Cruthaithe: (2004)
Mastering CryENGINE : use CryENGINE at a professional level and master the engine's features to build AAA quality games /
de réir: Gundlach, Sascha, et al.
Foilsithe / Cruthaithe: (2014)
de réir: Gundlach, Sascha, et al.
Foilsithe / Cruthaithe: (2014)
Löve for lua game programming /
de réir: Akinlaja, Darmie
Foilsithe / Cruthaithe: (2013)
de réir: Akinlaja, Darmie
Foilsithe / Cruthaithe: (2013)
CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games /
de réir: Tracy, Dan
Foilsithe / Cruthaithe: (2011)
de réir: Tracy, Dan
Foilsithe / Cruthaithe: (2011)
Beginning game programming
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
Linux Game Programming
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
Game programming for teens
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
MUD game programming
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
C# game programming for serious game creation /
de réir: Schuller, Daniel
Foilsithe / Cruthaithe: (2011)
de réir: Schuller, Daniel
Foilsithe / Cruthaithe: (2011)
Retro game programming unleashed for the masses.
Foilsithe / Cruthaithe: (2005)
Foilsithe / Cruthaithe: (2005)
Game development with Unity /
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
Programming believable characters for computer games
de réir: Baillie-de Byl, Penny
Foilsithe / Cruthaithe: (2004)
de réir: Baillie-de Byl, Penny
Foilsithe / Cruthaithe: (2004)
Macromedia Flash MX 2004 game programming
de réir: Murray, Craig S.
Foilsithe / Cruthaithe: (2003)
de réir: Murray, Craig S.
Foilsithe / Cruthaithe: (2003)
Unity multiplayer games /
de réir: Stagner, Alan R.
Foilsithe / Cruthaithe: (2013)
de réir: Stagner, Alan R.
Foilsithe / Cruthaithe: (2013)
HTML5 game development with GameMaker experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game /
de réir: Lee Elliott, Jason
Foilsithe / Cruthaithe: (2013)
de réir: Lee Elliott, Jason
Foilsithe / Cruthaithe: (2013)
Creating game art for 3D engines
de réir: Strong, Brad
Foilsithe / Cruthaithe: (2008)
de réir: Strong, Brad
Foilsithe / Cruthaithe: (2008)
Ouya Unity game development /
de réir: Riches, Gary
Foilsithe / Cruthaithe: (2013)
de réir: Riches, Gary
Foilsithe / Cruthaithe: (2013)
Visual C# game programming for Teens
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2012)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2012)
Introduction to game development
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
C++ for game programmers
de réir: Llopis, Noel
Foilsithe / Cruthaithe: (2003)
de réir: Llopis, Noel
Foilsithe / Cruthaithe: (2003)
Game testing all in one
de réir: Schultz, Charles P., et al.
Foilsithe / Cruthaithe: (2005)
de réir: Schultz, Charles P., et al.
Foilsithe / Cruthaithe: (2005)
Computer games learning objectives, cognitive performance and effects on development /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Unity 4.x game development by example beginner's guide /
de réir: Creighton, Ryan Henson
Foilsithe / Cruthaithe: (2013)
de réir: Creighton, Ryan Henson
Foilsithe / Cruthaithe: (2013)
Game design secrets
de réir: Au, Wagner James
Foilsithe / Cruthaithe: (2012)
de réir: Au, Wagner James
Foilsithe / Cruthaithe: (2012)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
Game scripting mastery
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
Game design for teens
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
Developing serious games
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
Mobile game design essentials /
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
Beginning C++ through game programming, fourth edition /
de réir: Dawson, Michael
Foilsithe / Cruthaithe: (2015)
de réir: Dawson, Michael
Foilsithe / Cruthaithe: (2015)
Game design the art & business of creating games /
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
Starling game development essentials /
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
Game development with SlimDX /
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
Build a game with UDK /
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
AI techniques for game programmers
de réir: Buckland, Mat
Foilsithe / Cruthaithe: (2002)
de réir: Buckland, Mat
Foilsithe / Cruthaithe: (2002)
Getting started with Game Maker
de réir: Ford, Jerry Lee
Foilsithe / Cruthaithe: (2009)
de réir: Ford, Jerry Lee
Foilsithe / Cruthaithe: (2009)
Collaborative online game creation
de réir: Swamy, Nanu
Foilsithe / Cruthaithe: (2009)
de réir: Swamy, Nanu
Foilsithe / Cruthaithe: (2009)
Multi-threaded game engine design
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2011)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2011)
Míreanna comhchosúla
-
CryENGINE 3 game development eginner's guide /
de réir: Tracy, Sean
Foilsithe / Cruthaithe: (2012) -
Game programming with Python, Lua, and Ruby
de réir: Gutschmidt, Tom
Foilsithe / Cruthaithe: (2004) -
Mastering CryENGINE : use CryENGINE at a professional level and master the engine's features to build AAA quality games /
de réir: Gundlach, Sascha, et al.
Foilsithe / Cruthaithe: (2014) -
Löve for lua game programming /
de réir: Akinlaja, Darmie
Foilsithe / Cruthaithe: (2013) -
CryENGINE 3 cookbook over 90 recipes written by Crytek developers for creating third-generation real-time games /
de réir: Tracy, Dan
Foilsithe / Cruthaithe: (2011)