Learning physics modeling with PhysX /
Uloženo v:
| Hlavní autor: | |
|---|---|
| Médium: | Elektronický zdroj E-kniha |
| Jazyk: | angličtina |
| Vydáno: |
Birmingham :
Packt Publishing,
2013.
|
| Témata: | |
| On-line přístup: | An electronic book accessible through the World Wide Web; click to view |
| Tagy: |
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
|
Podobné jednotky: Learning physics modeling with PhysX /
- Physics modeling for game programmers
- Learning game physics with Bullet Physics and OpenGL /
- Learning Stencyl 3.x game development beginner's guide a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code /
- Programming role-playing games with DirectX
- Learning Unity physics : learn to implement physics in interactive development using the powerful components of Unity3D /
- Ultimate game programming with DirectX