Learning game physics with Bullet Physics and OpenGL /
Sábháilte in:
Príomhchruthaitheoir: | Dickinson, Chris |
---|---|
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Birmingham :
Packt Publishing,
2013.
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
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OpenGL ES game development
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Beginning OpenGL game programming
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Foilsithe / Cruthaithe: (2009)
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Beginning OpenGL game programming
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The OpenGL extensions guide
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Physics modeling for game programmers
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de réir: Harbour, Jonathan
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Retro game programming unleashed for the masses.
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Getting started with Game Maker
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Foilsithe / Cruthaithe: (2009)
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Collaborative online game creation
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Mobile game design essentials /
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The game jam survival guide build a game in one crazy weekend and survive to tell the tale! /
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ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for your game development projects /
de réir: Scherer, Manual
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de réir: Scherer, Manual
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de réir: Gutschmidt, Tom
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Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /
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de réir: Strong, Brad
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de réir: Kumar, Krishna
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de réir: Carter, Ben, 1979-
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Míreanna comhchosúla
-
OpenGL game programming
de réir: Hawkins, Kevin
Foilsithe / Cruthaithe: (2001) -
OpenGL ES game development
de réir: Astle, Dave
Foilsithe / Cruthaithe: (2004) -
Beginning OpenGL game programming
de réir: Benstead, Luke
Foilsithe / Cruthaithe: (2009) -
Beginning OpenGL game programming
de réir: Astle, Dave
Foilsithe / Cruthaithe: (2004) -
The OpenGL extensions guide
de réir: Lengyel, Eric
Foilsithe / Cruthaithe: (2003)